Character controller and quest manager #2

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JanGross merged 6 commits from main into master 2023-07-08 17:13:04 +02:00
10 changed files with 819 additions and 0 deletions
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public Vector3 forward;
public Camera playerCam;
public float xLimit = 45;
public float yLimit = 25;
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void Update()
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float mouseY = -(2 * (Input.mousePosition.y / playerCam.pixelHeight) - 1);
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