Merge systems #5
@@ -1,10 +1,14 @@
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using Unity.VisualScripting;
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using UnityEngine;
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public class CharacterSheetController : MonoBehaviour
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{
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public CharacterSheet m_characterSheet;
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public Transform m_characterSheetTransform;
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[SerializeField] private CharacterSheet m_characterSheet;
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[SerializeField] private Transform m_characterSheetTransform;
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public IReadOnlyCollection<CharacterSheet> CharacterSheets => m_characterSheets.Values;
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private Dictionary<string, CharacterSheet> m_characterSheets = new Dictionary<string, CharacterSheet>();
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