Character panel tweaks #7

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AmaanSH merged 2 commits from character_panel_tweaks into master 2023-07-08 22:37:02 +02:00
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@@ -29,10 +29,9 @@ public class DialogueController : MonoBehaviour
Debug.Log($"DialogueController: Character {characterName} finished interviewing"); Debug.Log($"DialogueController: Character {characterName} finished interviewing");
CharacterManager.Instance.SetInterviewed(characterName); CharacterManager.Instance.SetInterviewed(characterName);
PlayerController.Instance.cameraMovement = true; PlayerController.Instance.cameraMovement = true;
// TODO: stop the dialogue and return to gameplay...
// TODO: we could probably show a "Quit" button highlighted. m_dialoguePanel.gameObject.SetActive(false);
} }
public void Debug_NextCharacter() public void Debug_NextCharacter()