using System.Collections; using System.Collections.Generic; using UnityEngine; [System.Serializable] public class Dialogue { [SerializeField] private string m_dialogueText; } public class QuestionData { public string[] m_questions = new string[] { "Who are you?", "Tell me something about yourself.", "What is your greatest accomplishment?", "Where do you see yourself in five years?", "What are your salary requirements?" }; }