24 lines
461 B
C#
24 lines
461 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public static GameManager Instance;
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public DialogueController dialogueController;
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private void Awake()
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{
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if (Instance == null)
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{
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Instance = this;
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}
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else
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{
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Debug.LogWarning("There can only be one instance of the CharacterManager class");
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}
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}
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}
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