Files
gmtk-2023/Assets/Scripts/UIManager.cs
2023-07-09 16:49:21 +02:00

25 lines
546 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIManager : MonoBehaviour
{
public bool InputBlocked => m_blocked;
private bool m_blocked = false;
public void BlockInput(bool value)
{
Cursor.SetCursor(GameManager.Instance.m_defaultCursor, Vector2.zero, CursorMode.Auto);
m_blocked = value;
}
public void SetCursor(Texture2D cursor)
{
if(!m_blocked)
{
Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto);
}
}
}