Files
gmtk-2023/Assets/Scripts/DialogueSystem/DialogueController.cs
2023-07-08 14:32:59 +01:00

20 lines
507 B
C#

using System.Collections.Generic;
using UnityEngine;
public class DialogueController : MonoBehaviour
{
[SerializeField] private DialoguePanel m_dialoguePanel;
[SerializeField] private List<CharacterData> m_characterDatas;
// DEBUG - Will need replacing with the character you selected.
private void Start()
{
DisplayCharacterText(m_characterDatas[0]);
}
public void DisplayCharacterText(CharacterData character)
{
m_dialoguePanel.Setup(character);
}
}