diff --git a/Assets/Scripts/Facility.cs b/Assets/Scripts/Facility.cs index 6176e76..a9c32e7 100644 --- a/Assets/Scripts/Facility.cs +++ b/Assets/Scripts/Facility.cs @@ -69,6 +69,7 @@ public class Facility : MonoBehaviour if (gameManager.GetResourceCount(inputResource) < materialConsumption) return; //Not enough material + currentProductionBatch = 1; gameManager.RemoveResource(inputResource, materialConsumption); currentProcess = processingTime; processing = true;