UI/UX Polish and improvements
This commit is contained in:
@@ -6,7 +6,7 @@ TextureImporter:
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@@ -52,9 +52,9 @@ TextureImporter:
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@@ -112,7 +112,7 @@ TextureImporter:
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@@ -6,7 +6,7 @@ TextureImporter:
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@@ -37,13 +37,13 @@ TextureImporter:
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@@ -52,9 +52,9 @@ TextureImporter:
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@@ -112,7 +112,7 @@ TextureImporter:
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BIN
Assets/Graphics/KittenBox2.png
(Stored with Git LFS)
Normal file
BIN
Assets/Graphics/KittenBox2.png
(Stored with Git LFS)
Normal file
Binary file not shown.
127
Assets/Graphics/KittenBox2.png.meta
Normal file
127
Assets/Graphics/KittenBox2.png.meta
Normal file
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155
Assets/Prefabs/MousePosInfoLabel.prefab
Normal file
155
Assets/Prefabs/MousePosInfoLabel.prefab
Normal file
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--- !u!1660057539 &9223372036854775807
|
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|
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SceneRoots:
|
SceneRoots:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_Roots:
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m_Roots:
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1973
Assets/Scenes/Menu.unity
Normal file
1973
Assets/Scenes/Menu.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Menu.unity.meta
Normal file
7
Assets/Scenes/Menu.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0fbad6d67f662514cadb088bff6fe5dd
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.UI;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
|
|
||||||
@@ -58,17 +59,46 @@ public class GameManager : MonoBehaviour
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
private GameObject mapViewBtn;
|
private GameObject mapViewBtn;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Transform targetCameraPos;
|
||||||
private MonumentManager monumentManager;
|
private MonumentManager monumentManager;
|
||||||
|
[SerializeField]
|
||||||
|
private float cameraSpeed = 5;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject quitPanel, transitionPanel;
|
||||||
|
[SerializeField]
|
||||||
|
private float transitionTime = 1f;
|
||||||
|
private float transitionCounter = 0;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
transitionPanel.SetActive(true);
|
||||||
Camera.main.transform.position = mainCameraPos.position;
|
Camera.main.transform.position = mainCameraPos.position;
|
||||||
|
targetCameraPos = mainCameraPos;
|
||||||
monumentManager = GameObject.Find("MonumentManager").GetComponent<MonumentManager>();
|
monumentManager = GameObject.Find("MonumentManager").GetComponent<MonumentManager>();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
if(Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
{
|
||||||
|
quitPanel.SetActive(!quitPanel.activeSelf);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(transitionCounter <= transitionTime)
|
||||||
|
{
|
||||||
|
transitionCounter += Time.deltaTime;
|
||||||
|
Color c = transitionPanel.GetComponent<Image>().color;
|
||||||
|
c.a = Mathf.Lerp(1f, 0f, transitionCounter / transitionTime);
|
||||||
|
transitionPanel.GetComponent<Image>().color = c;
|
||||||
|
if(transitionCounter > transitionTime) { Destroy(transitionPanel); }
|
||||||
|
}
|
||||||
|
|
||||||
|
float effectiveCamSpeed = Vector3.Distance(Camera.main.transform.position, targetCameraPos.position) * cameraSpeed * Time.deltaTime;
|
||||||
|
Camera.main.transform.position = Vector3.MoveTowards(Camera.main.transform.position, targetCameraPos.position, effectiveCamSpeed);
|
||||||
debugText.text = "";
|
debugText.text = "";
|
||||||
foreach (var item in resources)
|
foreach (var item in resources)
|
||||||
{
|
{
|
||||||
@@ -119,13 +149,13 @@ public class GameManager : MonoBehaviour
|
|||||||
switch (view)
|
switch (view)
|
||||||
{
|
{
|
||||||
case 0: //Main view
|
case 0: //Main view
|
||||||
Camera.main.transform.position = mainCameraPos.position;
|
targetCameraPos = mainCameraPos;
|
||||||
mainViewBtn.SetActive(false);
|
mainViewBtn.SetActive(false);
|
||||||
mapViewBtn.SetActive(true);
|
mapViewBtn.SetActive(true);
|
||||||
commitBtn.SetActive(false);
|
commitBtn.SetActive(false);
|
||||||
break;
|
break;
|
||||||
case 1: //Map View
|
case 1: //Map View
|
||||||
Camera.main.transform.position = worldMapCameraPos.position;
|
targetCameraPos = worldMapCameraPos;
|
||||||
mainViewBtn.SetActive(true);
|
mainViewBtn.SetActive(true);
|
||||||
mapViewBtn.SetActive(false);
|
mapViewBtn.SetActive(false);
|
||||||
commitBtn.SetActive(true);
|
commitBtn.SetActive(true);
|
||||||
@@ -134,4 +164,9 @@ public class GameManager : MonoBehaviour
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Quit()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,10 +9,12 @@ public class HouseManager : MonoBehaviour
|
|||||||
private float currentTtnw = 0;
|
private float currentTtnw = 0;
|
||||||
private int workerPerHouse = 3;
|
private int workerPerHouse = 3;
|
||||||
private GameManager gameManager;
|
private GameManager gameManager;
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject mouseNotificationLabel;
|
||||||
//House cost: Brick Tile Plank
|
//House cost: Brick Tile Plank
|
||||||
public int[] cost = new int[3] { 10, 5, 2 };
|
public int[] cost = new int[3] { 10, 5, 2 };
|
||||||
|
[SerializeField]
|
||||||
|
private Transform notificationOrigin;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@@ -34,6 +36,11 @@ public class HouseManager : MonoBehaviour
|
|||||||
int newWorkers = Mathf.CeilToInt((float)freeWorkerSlots / workerPerHouse);
|
int newWorkers = Mathf.CeilToInt((float)freeWorkerSlots / workerPerHouse);
|
||||||
gameManager.AddResource(Resource.WORKER, newWorkers);
|
gameManager.AddResource(Resource.WORKER, newWorkers);
|
||||||
gameManager.AddResource(Resource.TOTAL_WORKER, newWorkers);
|
gameManager.AddResource(Resource.TOTAL_WORKER, newWorkers);
|
||||||
|
|
||||||
|
GameObject infoLabel = Instantiate(mouseNotificationLabel, notificationOrigin.transform.position, Quaternion.identity, GameObject.Find("Canvas").transform);
|
||||||
|
infoLabel.GetComponent<MousePosLabel>().tmp.text = $"{newWorkers} worker{(newWorkers > 1 ? "s" : "")} moved in";
|
||||||
|
infoLabel.transform.position = notificationOrigin.transform.position;
|
||||||
|
infoLabel.GetComponent <MousePosLabel>().direction = new Vector3(0, -2, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -45,6 +52,9 @@ public class HouseManager : MonoBehaviour
|
|||||||
gameManager.GetResourceCount(Resource.PLANKS) < cost[2])
|
gameManager.GetResourceCount(Resource.PLANKS) < cost[2])
|
||||||
{
|
{
|
||||||
Debug.Log("Not enough resources to build house!");
|
Debug.Log("Not enough resources to build house!");
|
||||||
|
GameObject infoLabel = Instantiate(mouseNotificationLabel, GameObject.Find("Canvas").transform);
|
||||||
|
infoLabel.GetComponent<MousePosLabel>().tmp.text = "Not enough resources to build house!";
|
||||||
|
infoLabel.GetComponent<MousePosLabel>().direction = new Vector3(0, 4, 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
64
Assets/Scripts/UI/MainMenu.cs
Normal file
64
Assets/Scripts/UI/MainMenu.cs
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class MainMenu : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float transitionTime = 1f;
|
||||||
|
private float counter, introCounter = 0;
|
||||||
|
public bool transition, introTransition = false;
|
||||||
|
public GameObject transitionPanel;
|
||||||
|
public GameObject introTransitionPanel;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
introTransition = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if(transition)
|
||||||
|
{
|
||||||
|
counter += Time.deltaTime;
|
||||||
|
Color c = transitionPanel.GetComponent<Image>().color;
|
||||||
|
c.a = Mathf.Lerp(0f, 1f, counter / transitionTime);
|
||||||
|
transitionPanel.GetComponent<Image>().color = c;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (counter >= transitionTime){
|
||||||
|
SceneManager.LoadScene("Main");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (introTransition)
|
||||||
|
{
|
||||||
|
introCounter += Time.deltaTime;
|
||||||
|
Color c = introTransitionPanel.GetComponent<Image>().color;
|
||||||
|
c.a = Mathf.Lerp(1f, 0f, introCounter / transitionTime);
|
||||||
|
introTransitionPanel.GetComponent<Image>().color = c;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (introCounter >= transitionTime)
|
||||||
|
{
|
||||||
|
Destroy(introTransitionPanel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Quit()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenKbxLink()
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://kittenbox.games");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartGame()
|
||||||
|
{
|
||||||
|
transitionPanel.SetActive(true);
|
||||||
|
transition = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/UI/MainMenu.cs.meta
Normal file
2
Assets/Scripts/UI/MainMenu.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dcb1dd097d5b77c4a88729ee92b6bfdf
|
||||||
38
Assets/Scripts/UI/MousePosLabel.cs
Normal file
38
Assets/Scripts/UI/MousePosLabel.cs
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class MousePosLabel : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector3 direction = new Vector3(0,1,0);
|
||||||
|
public float floatSpeed = 20f;
|
||||||
|
public float lifetime = 5f;
|
||||||
|
private float counter = 0;
|
||||||
|
public TMPro.TMP_Text tmp;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
tmp = GetComponent<TMPro.TMP_Text>();
|
||||||
|
transform.position = Input.mousePosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
transform.position = transform.position + direction * floatSpeed * Time.deltaTime;
|
||||||
|
counter += Time.deltaTime;
|
||||||
|
|
||||||
|
if( counter > lifetime/2)
|
||||||
|
{
|
||||||
|
Color32 c = new Color32((byte)tmp.color.r, (byte)tmp.color.g, (byte)tmp.color.b, (byte)tmp.color.a);
|
||||||
|
c.a = (byte)Mathf.Lerp(255f, 0f, (counter-(lifetime/2)) / (lifetime/2));
|
||||||
|
tmp.color = c;
|
||||||
|
tmp.SetAllDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (counter >= lifetime)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/UI/MousePosLabel.cs.meta
Normal file
2
Assets/Scripts/UI/MousePosLabel.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1822090174f4dd34ca9c4f0c5533b22e
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
public class WorldMapUI : MonoBehaviour
|
|
||||||
{
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 3f5605aef187419469548c23842f08da
|
|
||||||
@@ -41,7 +41,7 @@ Material:
|
|||||||
- _PerspectiveFilter: 0.875
|
- _PerspectiveFilter: 0.875
|
||||||
- _ScaleRatioA: 0.9
|
- _ScaleRatioA: 0.9
|
||||||
- _ScaleRatioB: 1
|
- _ScaleRatioB: 1
|
||||||
- _ScaleRatioC: 0.6347656
|
- _ScaleRatioC: 0.73125
|
||||||
- _ScaleX: 1
|
- _ScaleX: 1
|
||||||
- _ScaleY: 1
|
- _ScaleY: 1
|
||||||
- _ShaderFlags: 0
|
- _ShaderFlags: 0
|
||||||
@@ -53,7 +53,7 @@ Material:
|
|||||||
- _StencilWriteMask: 255
|
- _StencilWriteMask: 255
|
||||||
- _TextureHeight: 1024
|
- _TextureHeight: 1024
|
||||||
- _TextureWidth: 1024
|
- _TextureWidth: 1024
|
||||||
- _UnderlayDilate: 1
|
- _UnderlayDilate: 0.32
|
||||||
- _UnderlayOffsetX: 0
|
- _UnderlayOffsetX: 0
|
||||||
- _UnderlayOffsetY: 0
|
- _UnderlayOffsetY: 0
|
||||||
- _UnderlaySoftness: 0.152
|
- _UnderlaySoftness: 0.152
|
||||||
|
|||||||
@@ -5,6 +5,9 @@ EditorBuildSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Menu.unity
|
||||||
|
guid: 0fbad6d67f662514cadb088bff6fe5dd
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Main.unity
|
path: Assets/Scenes/Main.unity
|
||||||
guid: 08f986a56e32d3a42bfba00595e560dd
|
guid: 08f986a56e32d3a42bfba00595e560dd
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ PlayerSettings:
|
|||||||
targetDevice: 2
|
targetDevice: 2
|
||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: DefaultCompany
|
companyName: KittenBox
|
||||||
productName: gmtk-2024
|
productName: gmtk-2024
|
||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
||||||
@@ -20,11 +20,11 @@ PlayerSettings:
|
|||||||
m_ShowUnitySplashScreen: 1
|
m_ShowUnitySplashScreen: 1
|
||||||
m_ShowUnitySplashLogo: 1
|
m_ShowUnitySplashLogo: 1
|
||||||
m_SplashScreenOverlayOpacity: 1
|
m_SplashScreenOverlayOpacity: 1
|
||||||
m_SplashScreenAnimation: 1
|
m_SplashScreenAnimation: 2
|
||||||
m_SplashScreenLogoStyle: 1
|
m_SplashScreenLogoStyle: 1
|
||||||
m_SplashScreenDrawMode: 0
|
m_SplashScreenDrawMode: 0
|
||||||
m_SplashScreenBackgroundAnimationZoom: 1
|
m_SplashScreenBackgroundAnimationZoom: 1
|
||||||
m_SplashScreenLogoAnimationZoom: 1
|
m_SplashScreenLogoAnimationZoom: 0
|
||||||
m_SplashScreenBackgroundLandscapeAspect: 1
|
m_SplashScreenBackgroundLandscapeAspect: 1
|
||||||
m_SplashScreenBackgroundPortraitAspect: 1
|
m_SplashScreenBackgroundPortraitAspect: 1
|
||||||
m_SplashScreenBackgroundLandscapeUvs:
|
m_SplashScreenBackgroundLandscapeUvs:
|
||||||
@@ -39,8 +39,10 @@ PlayerSettings:
|
|||||||
y: 0
|
y: 0
|
||||||
width: 1
|
width: 1
|
||||||
height: 1
|
height: 1
|
||||||
m_SplashScreenLogos: []
|
m_SplashScreenLogos:
|
||||||
m_VirtualRealitySplashScreen: {fileID: 0}
|
- logo: {fileID: 21300000, guid: 79618a1d026c33f45b9110b22586a1c9, type: 3}
|
||||||
|
duration: 2.5
|
||||||
|
m_VirtualRealitySplashScreen: {fileID: 2800000, guid: 79618a1d026c33f45b9110b22586a1c9, type: 3}
|
||||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||||
defaultScreenWidth: 1920
|
defaultScreenWidth: 1920
|
||||||
defaultScreenHeight: 1080
|
defaultScreenHeight: 1080
|
||||||
@@ -159,7 +161,8 @@ PlayerSettings:
|
|||||||
androidSupportedAspectRatio: 1
|
androidSupportedAspectRatio: 1
|
||||||
androidMaxAspectRatio: 2.1
|
androidMaxAspectRatio: 2.1
|
||||||
androidMinAspectRatio: 1
|
androidMinAspectRatio: 1
|
||||||
applicationIdentifier: {}
|
applicationIdentifier:
|
||||||
|
Standalone: com.KittenBox.gmtk-2024
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Bratwurst: 0
|
Bratwurst: 0
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
|
|||||||
Reference in New Issue
Block a user