Rename Sand/Glass to Wood/Planks
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@@ -1708,7 +1708,7 @@ PrefabInstance:
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m_Modifications:
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- target: {fileID: 891704993983032679, guid: 2760da9f550c02e4480b4b992d6c8748, type: 3}
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propertyPath: m_Name
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value: SandMine
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value: WoodCutter
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objectReference: {fileID: 0}
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- target: {fileID: 3319062436162208223, guid: 2760da9f550c02e4480b4b992d6c8748, type: 3}
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propertyPath: resource
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@@ -1963,7 +1963,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 5101894592932716088, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: m_Name
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value: GlassBlower
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value: Woodery
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objectReference: {fileID: 0}
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- target: {fileID: 6385844933959367090, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: baseOutput
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@@ -2337,13 +2337,13 @@ MonoBehaviour:
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description: 'This is big building '
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brickCost: 200
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tileCost: 1000
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glassCost: 100
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plankCost: 0
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worldObject: {fileID: 149471774}
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- name: Test Monument 2
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description: 'This is big building '
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brickCost: 100
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tileCost: 200
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glassCost: 100
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plankCost: 0
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worldObject: {fileID: 1883187468}
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nextUnlockLabel: {fileID: 406856357}
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--- !u!4 &1441277718
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