Implement basic production chain logic
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26
Assets/Scripts/Mine.cs
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26
Assets/Scripts/Mine.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Mine : MonoBehaviour
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{
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public Resource resource;
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private GameManager gameManager;
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// Start is called before the first frame update
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void Start()
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{
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gameManager = GameObject.Find("GameManager").GetComponent<GameManager>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnMouseDown()
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{
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gameManager.AddResource(resource, 1);
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}
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}
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