Fixed the bug that prevented to remove workers from the brickworks.
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -29,6 +29,9 @@
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# Visual Studio cache directory
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.vs/
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# Rider cache directory
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.idea/
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# Gradle cache directory
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.gradle/
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@@ -637,6 +637,10 @@ PrefabInstance:
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propertyPath: m_Size.z
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value: 2.728727
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objectReference: {fileID: 0}
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- target: {fileID: 7436088187129221333, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: m_Enabled
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 7436088187129221333, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: m_Center.x
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value: -0.106540665
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@@ -655,11 +659,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 9042605437287805907, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: m_LocalPosition.y
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value: 0.256
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value: 1.96
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objectReference: {fileID: 0}
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- target: {fileID: 9042605437287805907, guid: 33abb00a5a886954698312f903f951f9, type: 3}
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propertyPath: m_LocalPosition.z
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value: 3.46
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value: 0.56
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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