Gamejam Release
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@@ -15,8 +15,7 @@ public class HouseManager : MonoBehaviour
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[SerializeField]
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private GameObject mouseNotificationLabel;
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//House cost: Brick Tile Plank
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// public int[] cost = new int[3] { 10, 5, 2 };
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public int[] cost = new int[3] { 2, 1, 1 };
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public int[] cost = new int[3] { 10, 5, 2 };
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[SerializeField]
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private Transform notificationOrigin;
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[SerializeField]
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