Polish and Bugfixes for feature lock release
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: ef5918fe6f245394bb2df62e2e2f09ea, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &3438684120646234788
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GameObject:
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m_ObjectHideFlags: 0
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@@ -460,7 +546,7 @@ RectTransform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3438684120646234788}
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m_LocalRotation: {x: 0, y: 0.38268343, z: 0, w: 0.92387956}
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m_LocalPosition: {x: 0, y: 0, z: 0.21628}
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m_LocalPosition: {x: 0, y: 0, z: -1.342}
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m_LocalScale: {x: 0.17799, y: 0.17799, z: 0.17799}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -468,7 +554,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -0.21628, y: 1.131}
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m_AnchoredPosition: {x: 1.342, y: 0.525}
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m_SizeDelta: {x: 20, y: 5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!23 &3056756964908580792
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@@ -569,7 +655,7 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 4
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 256
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m_textAlignment: 65535
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m_characterSpacing: 0
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@@ -757,7 +843,7 @@ Transform:
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m_GameObject: {fileID: 7624527867976835113}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -0.33, y: -0.060000777, z: -0.35}
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m_LocalPosition: {x: 0.41, y: 0.87, z: -1.09}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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Reference in New Issue
Block a user