Polish and Bugfixes for feature lock release
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@@ -23,6 +23,7 @@ public class Mine : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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storedLabel.text = gameManager.GetResourceCount(resource).ToString();
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nextTick -= Time.deltaTime;
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if (nextTick <= 0f)
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{
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@@ -32,8 +33,7 @@ public class Mine : MonoBehaviour
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}
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private void Tick()
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{
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storedLabel.text = gameManager.GetResourceCount(resource).ToString();
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{
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gameManager.AddResource(resource, 1 * assignableWorker.GetAssignedWorkers());
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}
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