Implement world map and monument unlocking #1

Merged
JanGross merged 3 commits from world-map into master 2024-08-18 21:54:30 +02:00
Showing only changes of commit 19e2280875 - Show all commits

View File

@@ -69,6 +69,7 @@ public class Facility : MonoBehaviour
if (gameManager.GetResourceCount(inputResource) < materialConsumption) return; //Not enough material
currentProductionBatch = 1;
gameManager.RemoveResource(inputResource, materialConsumption);
currentProcess = processingTime;
processing = true;