%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Building Variant Variant 1 Variant Variant Variant m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Parent: {fileID: 2100000, guid: 52a6cd3ff6380d046bceee2c83c8a672, type: 2} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout disabledShaderPasses: - GRABPASS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 2c8e06d6711ad024888a83d27209ba1e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Cutoff: 0.377 - _Glossiness: 0 m_Colors: - _Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1