Files
gmtk-2024/Assets/Materials/Building Variant Variant Variant 1.mat

38 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Building Variant Variant Variant 1
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 2100000, guid: ef5918fe6f245394bb2df62e2e2f09ea, type: 2}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- GRABPASS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: de46476a91a842f4a9524b18ad19267d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors: []
m_BuildTextureStacks: []
m_AllowLocking: 1