Implementation of the Main- and Options-menu
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16
Assets/Scripts/OptionsMenu.cs
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16
Assets/Scripts/OptionsMenu.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class OptionsMenu : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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