Polishing 1

General polishing commit
This commit is contained in:
Jan Groß
2018-09-06 21:24:11 +02:00
parent ffd5beade2
commit b778c14158
184 changed files with 58363 additions and 16430 deletions

View File

@@ -1,39 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MateMate : MonoBehaviour {
public bool mateStick;
public bool mateGlide;
public bool mateGlow;
public GameObject cutscene;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
private void OnTriggerEnter(Collider other)
{
if (other.transform.root.GetComponentInChildren<LurchMovement>())
{
if(mateStick)
other.transform.root.GetComponentInChildren<LurchMovement>().canStick = true;
if(mateGlide)
other.transform.root.GetComponentInChildren<LurchMovement>().canGlide = true;
if(mateGlow)
other.transform.root.GetComponentInChildren<LightLurch>().enabled = true;
cutscene.SetActive(true);
}
}
}