Revert "Merge branch 'leveldesign_r'"

This reverts commit 998a52fe3c.
This commit is contained in:
Jan Groß
2018-09-08 17:44:36 +02:00
parent 998a52fe3c
commit c64220a353
209 changed files with 274 additions and 59813 deletions

View File

@@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CutscenePlayer : MonoBehaviour {
public Sprite[] theSprites;
public Image theBase;
public float speed = 1.0f;
private float TUNS = 0.0f;
private int i = 0;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (i < theSprites.Length + 1) {
if (Time.time > TUNS)
{
i += 1;
if(i < theSprites.Length)
theBase.sprite = theSprites[i];
TUNS = Time.time + speed;
}
}
else
{
this.gameObject.SetActive(false);
}
}
}