Commit Graph

13 Commits

Author SHA1 Message Date
Jan Groß
998a52fe3c Merge branch 'leveldesign_r'
# Conflicts:
#	Assets/Blender/longplateau_horizontal.blend.meta
#	Assets/Blender/rock_wall_edge.blend.meta
#	Assets/Blender/rock_wall_ridge.blend.meta
#	Assets/Blender/rock_wall_stepped.blend.meta
#	Assets/Blender/rocks01.blend.meta
#	Assets/Blender/spikertap1.blend.meta
#	Assets/Blender/tree_platform.blend.meta
#	Assets/Blender/tree_tops.blend.meta
#	Assets/Blender/trees_with_trunks.blend.meta
#	Assets/Blender/waves.blend.meta
#	Assets/Materials/Sprites.meta
#	Assets/Scenes/Level_Cave.unity
2018-09-08 17:44:36 +02:00
Jan Groß
b778c14158 Polishing 1
General polishing commit
2018-09-08 16:45:03 +02:00
Jan Groß
e7054d137e Merge branch 'master' into level_detail_bc 2018-09-02 21:03:34 +02:00
Jan Groß
497c653196 Beach and cave map update 2018-09-02 20:58:11 +02:00
Richard Ott
7948e15a93 Final Levels 2018-09-02 20:53:41 +02:00
Jan Groß
6179591b2b Merge pull request #6 from JanGross/level_cave
Merge cave level and assets into master
2018-09-02 16:06:05 +02:00
Jan Groß
c7602b4988 Various Assets, beach and cave level 2018-09-02 16:03:58 +02:00
Richard Ott
30e355d7f1 Level design and convinience scripts 2018-09-02 15:55:52 +02:00
Richard Ott
00fa478ca7 Smal fixes + cloud/smoke texture 2018-09-01 19:27:39 +02:00
Jan Groß
c073f272f6 Merge pull request #4 from JanGross/light_lurch
Merge LightLurch with master
2018-09-01 18:59:10 +02:00
Richard Ott
e274f7a368 Implemented cutscenes and mating 2018-09-01 18:54:44 +02:00
Jan Groß
9da1f82f20 LightLurch ability
Makes the lurch glow.
Can increase and decrease light as well as emission if the special "LightUp" ability is used.
2018-09-01 17:30:37 +02:00
Richard Ott
1f3d9d8640 Basic Test level and lurch movement 2018-09-01 09:56:06 +02:00