Jan Groß
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998a52fe3c
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Merge branch 'leveldesign_r'
# Conflicts:
# Assets/Blender/longplateau_horizontal.blend.meta
# Assets/Blender/rock_wall_edge.blend.meta
# Assets/Blender/rock_wall_ridge.blend.meta
# Assets/Blender/rock_wall_stepped.blend.meta
# Assets/Blender/rocks01.blend.meta
# Assets/Blender/spikertap1.blend.meta
# Assets/Blender/tree_platform.blend.meta
# Assets/Blender/tree_tops.blend.meta
# Assets/Blender/trees_with_trunks.blend.meta
# Assets/Blender/waves.blend.meta
# Assets/Materials/Sprites.meta
# Assets/Scenes/Level_Cave.unity
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2018-09-08 17:44:36 +02:00 |
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Jan Groß
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b778c14158
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Polishing 1
General polishing commit
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2018-09-08 16:45:03 +02:00 |
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Jan Groß
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1a13847d77
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Adding fog zones
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2018-09-02 20:56:15 +02:00 |
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Richard Ott
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30e355d7f1
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Level design and convinience scripts
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2018-09-02 15:55:52 +02:00 |
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Jan Groß
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f511f2bbbf
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Platform movement and elimination zones
Adds scripts for moving any object up/down, left/right or forwards/backwars and eliminating the player.
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2018-09-01 20:49:43 +02:00 |
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Jan Groß
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9da1f82f20
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LightLurch ability
Makes the lurch glow.
Can increase and decrease light as well as emission if the special "LightUp" ability is used.
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2018-09-01 17:30:37 +02:00 |
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