Jan Groß
da62c3af08
Implemented charge cancelling
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Stop charging with mouse 2 and still stick to things
2018-09-02 18:25:11 +02:00
Jan Groß
a33228238f
[FIX] Lurch respawn
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Fixed issues with respawning the lurch when sticking to ground
2018-09-02 17:57:38 +02:00
Jan Groß
7be249b397
[FIX] Rock wall normals
2018-09-02 16:19:30 +02:00
Jan Groß
6179591b2b
Merge pull request #6 from JanGross/level_cave
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Merge cave level and assets into master
2018-09-02 16:06:05 +02:00
Jan Groß
c7602b4988
Various Assets, beach and cave level
2018-09-02 16:03:58 +02:00
Richard Ott
30e355d7f1
Level design and convinience scripts
2018-09-02 15:55:52 +02:00
Richard Ott
e8ab61fcfa
Bugfix: added sticky ground behaviour
2018-09-01 23:27:57 +02:00
Richard Ott
48244b8f8d
Bugfix: added sticky ground behaviour
2018-09-01 23:25:47 +02:00
Richard Ott
12ae67be67
added upwards force modifier
2018-09-01 21:37:37 +02:00
Richard Ott
da213d5e41
added upwards force modifier
2018-09-01 21:36:14 +02:00
Jan Groß
66074815c3
Merge pull request #5 from JanGross/movement_and_zones
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Merge Platform movement and elimination zones into master
2018-09-01 20:51:32 +02:00
Jan Groß
f511f2bbbf
Platform movement and elimination zones
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Adds scripts for moving any object up/down, left/right or forwards/backwars and eliminating the player.
2018-09-01 20:49:43 +02:00
Richard Ott
00fa478ca7
Smal fixes + cloud/smoke texture
2018-09-01 19:27:39 +02:00
Jan Groß
c073f272f6
Merge pull request #4 from JanGross/light_lurch
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Merge LightLurch with master
2018-09-01 18:59:10 +02:00
Richard Ott
e274f7a368
Implemented cutscenes and mating
2018-09-01 18:54:44 +02:00
Jan Groß
9da1f82f20
LightLurch ability
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Makes the lurch glow.
Can increase and decrease light as well as emission if the special "LightUp" ability is used.
2018-09-01 17:30:37 +02:00
Jan Groß
f49fdce1be
Merge branch 'master' into respawn
2018-09-01 12:49:46 +02:00
Jan Groß
e135fd5d19
LFS Commit for Gizmos
2018-09-01 12:42:46 +02:00
Richard Ott
9a4962464d
Visual, Gliding, Jumping
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actions are now visualized, Gliding, fixed jumping
2018-09-01 12:29:01 +02:00
Jan Groß
9e97662891
Spawnpoint and respawn stuff
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New LurchRespawn component holds respawn points and checks for level bounds as well as fall distance.
The closest respawn point will be selected, all previous respawn points will be marked invalid (no longer available).
2018-09-01 12:15:39 +02:00
Richard Ott
d31fb78dea
Basic Test level and lurch movement
2018-09-01 12:15:38 +02:00
Richard Ott
1f3d9d8640
Basic Test level and lurch movement
2018-09-01 09:56:06 +02:00
Richard Ott
47d0f95fe5
Empty Unity project import
2018-09-01 00:43:10 +02:00