Richard Ott
e274f7a368
Implemented cutscenes and mating
2018-09-01 18:54:44 +02:00
Jan Groß
f49fdce1be
Merge branch 'master' into respawn
2018-09-01 12:49:46 +02:00
Jan Groß
e135fd5d19
LFS Commit for Gizmos
2018-09-01 12:42:46 +02:00
Richard Ott
9a4962464d
Visual, Gliding, Jumping
...
actions are now visualized, Gliding, fixed jumping
2018-09-01 12:29:01 +02:00
Jan Groß
9e97662891
Spawnpoint and respawn stuff
...
New LurchRespawn component holds respawn points and checks for level bounds as well as fall distance.
The closest respawn point will be selected, all previous respawn points will be marked invalid (no longer available).
2018-09-01 12:15:39 +02:00
Richard Ott
d31fb78dea
Basic Test level and lurch movement
2018-09-01 12:15:38 +02:00
Richard Ott
1f3d9d8640
Basic Test level and lurch movement
2018-09-01 09:56:06 +02:00
Richard Ott
47d0f95fe5
Empty Unity project import
2018-09-01 00:43:10 +02:00