1 Commits

Author SHA1 Message Date
a6f5c924ec Increase maxFallDist
to prevent unreachable platforms after the forest section. Fixes #10
2020-09-12 01:59:11 +02:00
225 changed files with 58361 additions and 24245 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LurchSounds : MonoBehaviour {
public AudioSource theSource;
public AudioClip jump;
public AudioClip land;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
private void OnCollisionEnter(Collision collision)
{
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theSource.Play();
}
private void OnCollisionExit(Collision collision)
{
theSource.clip = jump;
theSource.Play();
}
}

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