Merge cave level and assets into master #6
8
Assets/Blender.meta
Normal file
8
Assets/Blender.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d79aa763cdd23143a81c190392d42e2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Blender/beach_plateaus.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/beach_plateaus.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/beach_rocks.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/beach_rocks.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/large _tree_top.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/large _tree_top.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/longplateau_horizontal.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/longplateau_horizontal.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rock_wall01.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rock_wall01.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rock_wall_edge.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rock_wall_edge.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rock_wall_plain.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rock_wall_plain.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rock_wall_ridge.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rock_wall_ridge.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rock_wall_stepped.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rock_wall_stepped.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/rocks01.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/rocks01.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/spikertap1.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/spikertap1.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/tree_platform.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/tree_platform.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/tree_tops.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/tree_tops.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/trees_with_trunks.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/trees_with_trunks.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/trunk.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/trunk.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Blender/waves.blend
(Stored with Git LFS)
Normal file
BIN
Assets/Blender/waves.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
77
Assets/Materials/Crystal.mat
Normal file
77
Assets/Materials/Crystal.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Crystal
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION _METALLICGLOSSMAP
|
||||
m_LightmapFlags: 2
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 2800000, guid: 5c016a4899bbd4a42be1711fc1fba3b6, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 3
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0.24416694, b: 0.7830189, a: 0.9372549}
|
||||
- _EmissionColor: {r: 0, g: 0.6554735, b: 12.235505, a: 1}
|
||||
8
Assets/Materials/Crystal.mat.meta
Normal file
8
Assets/Materials/Crystal.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ef24233e689f0242b2a2ee37f4d128f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
76
Assets/Materials/Sand.mat
Normal file
76
Assets/Materials/Sand.mat
Normal file
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Sand
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.8301887, g: 0.66682404, b: 0.41117835, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
8
Assets/Materials/Sand.mat.meta
Normal file
8
Assets/Materials/Sand.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1cbb0962fcb59c04db568db4a15c6598
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -72,5 +72,5 @@ Material:
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.5566038, g: 0.5566038, b: 0.5566038, a: 1}
|
||||
- _Color: {r: 0.1981132, g: 0.1981132, b: 0.1981132, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
|
||||
79
Assets/Materials/Waves.mat
Normal file
79
Assets/Materials/Waves.mat
Normal file
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Waves
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _ALPHABLEND_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.946
|
||||
- _GlossyReflections: 1
|
||||
- _InvFade: 3
|
||||
- _Metallic: 1
|
||||
- _Mode: 2
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 5
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 0.45678353, g: 0.41037738, b: 1, a: 0.6156863}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TintColor: {r: 0, g: 0.016771497, b: 0.0754717, a: 1}
|
||||
8
Assets/Materials/Waves.mat.meta
Normal file
8
Assets/Materials/Waves.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dbffae7097f6d644ae0227ef9755a08
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
76
Assets/Materials/brown_stone.mat
Normal file
76
Assets/Materials/brown_stone.mat
Normal file
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: brown_stone
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.261
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.49056602, g: 0.28953806, b: 0.1689213, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
8
Assets/Materials/brown_stone.mat.meta
Normal file
8
Assets/Materials/brown_stone.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91ece0747b123e04e9330516c1d8d578
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -37,7 +37,6 @@ GameObject:
|
||||
- component: {fileID: 114123996009525022}
|
||||
- component: {fileID: 114729016115082176}
|
||||
- component: {fileID: 114557432824313468}
|
||||
- component: {fileID: 114003328164428386}
|
||||
m_Layer: 0
|
||||
m_Name: CameraHolder
|
||||
m_TagString: Untagged
|
||||
@@ -75,6 +74,7 @@ GameObject:
|
||||
- component: {fileID: 65346116814365424}
|
||||
- component: {fileID: 54155385480013682}
|
||||
- component: {fileID: 108062020484346290}
|
||||
- component: {fileID: 114778702397545226}
|
||||
m_Layer: 0
|
||||
m_Name: LurchTest
|
||||
m_TagString: Untagged
|
||||
@@ -89,7 +89,7 @@ Transform:
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1376713935733488}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.23070383, y: 3.253488, z: -7.428097}
|
||||
m_LocalPosition: {x: -0.23070383, y: 3.253488, z: -3.7380967}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 4349673492578080}
|
||||
@@ -259,7 +259,7 @@ Light:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1462012476334488}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
serializedVersion: 8
|
||||
m_Type: 2
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -290,26 +290,6 @@ Light:
|
||||
m_UseColorTemperature: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!114 &114003328164428386
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1444832767951054}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 167337a6a977deb408440dbf31acb6c9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
respawnPoints:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
lowerBounds: {fileID: 0}
|
||||
lurch: {fileID: 1462012476334488}
|
||||
UpdateFrequenzy: 15
|
||||
maxFallDist: 25
|
||||
respawnKey: 114
|
||||
--- !u!114 &114123996009525022
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@@ -326,14 +306,17 @@ MonoBehaviour:
|
||||
lockMouse: 1
|
||||
speed: 0.5
|
||||
theLurch: {fileID: 4675101163920296}
|
||||
maxJumpForce: 10
|
||||
forceIncreaseSpeed: 0.5
|
||||
maxJumpForce: 6
|
||||
upForceModifier: 1.45
|
||||
forceIncreaseSpeed: 0.3
|
||||
normalColor: {r: 0.14509805, g: 0.4784314, b: 1, a: 0}
|
||||
fullyChargedColor: {r: 0.95649004, g: 0, b: 1, a: 0}
|
||||
normalSize: {x: 0, y: 0, z: 0}
|
||||
chargedSizeModifier: 0.5
|
||||
canStick: 0
|
||||
cooldown: 0
|
||||
cooldown: 0.4
|
||||
stickPoint: {fileID: 0}
|
||||
stickyOffset: 0.29
|
||||
canGlide: 0
|
||||
glideForce: 3
|
||||
--- !u!114 &114557432824313468
|
||||
@@ -342,7 +325,7 @@ MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1444832767951054}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b614d5a678d653549b924deec5548458, type: 3}
|
||||
m_Name:
|
||||
@@ -379,8 +362,23 @@ MonoBehaviour:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
lowerBounds: {fileID: 0}
|
||||
lurch: {fileID: 1462012476334488}
|
||||
UpdateFrequenzy: 15
|
||||
maxFallDist: 25
|
||||
maxFallDist: 30
|
||||
maxDistanceToPoint: 2.5
|
||||
respawnKey: 114
|
||||
--- !u!114 &114778702397545226
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1462012476334488}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7c1dd69d76390844a9d00d3887a0fe61, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
||||
8
Assets/Scenes/Level_Cave.meta
Normal file
8
Assets/Scenes/Level_Cave.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8474bc0970add074896554ade8eb7108
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
17123
Assets/Scenes/Level_Cave.unity
Normal file
17123
Assets/Scenes/Level_Cave.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Level_Cave.unity.meta
Normal file
7
Assets/Scenes/Level_Cave.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bb52d7bde12fb649a9d13abdad46f6c
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -24,7 +24,9 @@ public class LurchMovement : MonoBehaviour {
|
||||
|
||||
[Header("Jump Charge")]
|
||||
public float maxJumpForce;
|
||||
public float upForceModifier = 2.0f;
|
||||
private float currentJumpForce;
|
||||
private float currentJumpForwardForce;
|
||||
public float forceIncreaseSpeed;
|
||||
|
||||
public Color normalColor;
|
||||
@@ -43,6 +45,12 @@ public class LurchMovement : MonoBehaviour {
|
||||
public bool canStick;
|
||||
[SerializeField]
|
||||
private float cooldown;
|
||||
[SerializeField]
|
||||
private Transform stickPoint;
|
||||
private bool stickToGround = false;
|
||||
[SerializeField]
|
||||
private float stickyOffset = 1;
|
||||
|
||||
|
||||
[Header("Gliding")]
|
||||
public bool canGlide;
|
||||
@@ -56,6 +64,7 @@ public class LurchMovement : MonoBehaviour {
|
||||
normalSize = theLurch.transform.localScale;
|
||||
chargedSize = theLurch.transform.localScale * chargedSizeModifier;
|
||||
glideSize = new Vector3(normalSize.x, normalSize.y * 0.5f, normalSize.z);
|
||||
stickPoint = new GameObject().transform;
|
||||
|
||||
}
|
||||
|
||||
@@ -70,6 +79,7 @@ public class LurchMovement : MonoBehaviour {
|
||||
JumpControl();
|
||||
SmoothFollow();
|
||||
Gliding();
|
||||
StickToPoint();
|
||||
}
|
||||
|
||||
void MouseControl()
|
||||
@@ -140,12 +150,14 @@ public class LurchMovement : MonoBehaviour {
|
||||
if (Input.GetButtonUp("Fire1")) {
|
||||
cooldown = 0.5f;
|
||||
lurchBody.isKinematic = false;
|
||||
stickToGround = false;
|
||||
|
||||
lurchBody.AddForce(theLurch.forward * currentJumpForce, ForceMode.Impulse);
|
||||
lurchBody.AddForce(theLurch.up * currentJumpForce, ForceMode.Impulse);
|
||||
lurchBody.AddForce(theLurch.up * currentJumpForce * upForceModifier, ForceMode.Impulse);
|
||||
}
|
||||
else if (LurchOnGround() && Time.time > cooldown)
|
||||
{
|
||||
//stickToGround = true;
|
||||
lurchBody.isKinematic = true;
|
||||
}
|
||||
else if (!LurchOnGround() && Time.time > cooldown && !AmSticking())
|
||||
@@ -153,6 +165,15 @@ public class LurchMovement : MonoBehaviour {
|
||||
currentJumpForce = 0.0f;
|
||||
}
|
||||
|
||||
if (AmSticking())
|
||||
{
|
||||
lurchBody.isKinematic = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
lurchBody.isKinematic = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Gliding()
|
||||
@@ -177,13 +198,15 @@ public class LurchMovement : MonoBehaviour {
|
||||
public bool LurchOnGround()
|
||||
{
|
||||
RaycastHit hit;
|
||||
if (Physics.Raycast(theLurch.position, Vector3.down, out hit, 0.36f) && cooldown <= 0.0f)
|
||||
if (Physics.Raycast(theLurch.position, Vector3.down, out hit, 0.34f) && cooldown <= 0.0f)
|
||||
{
|
||||
return true;
|
||||
if (!stickToGround)
|
||||
{
|
||||
lurchBody.isKinematic = true;
|
||||
stickPoint.parent = hit.transform;
|
||||
stickPoint.position = hit.point;
|
||||
stickToGround = true;
|
||||
}
|
||||
|
||||
if (AmSticking())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -206,4 +229,12 @@ public class LurchMovement : MonoBehaviour {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void StickToPoint()
|
||||
{
|
||||
if (stickToGround)
|
||||
{
|
||||
theLurch.position = stickPoint.position + new Vector3(0, stickyOffset, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
QualitySettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 4
|
||||
m_CurrentQuality: 2
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: Very Low
|
||||
@@ -29,6 +29,12 @@ QualitySettings:
|
||||
vSyncCount: 0
|
||||
lodBias: 0.3
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
@@ -57,6 +63,12 @@ QualitySettings:
|
||||
vSyncCount: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 16
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
@@ -85,6 +97,12 @@ QualitySettings:
|
||||
vSyncCount: 1
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 64
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
@@ -97,7 +115,7 @@ QualitySettings:
|
||||
shadowResolution: 1
|
||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 40
|
||||
shadowDistance: 250
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
@@ -113,6 +131,12 @@ QualitySettings:
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 256
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
@@ -125,7 +149,7 @@ QualitySettings:
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 40
|
||||
shadowDistance: 250
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
@@ -141,6 +165,12 @@ QualitySettings:
|
||||
vSyncCount: 1
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 1024
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
@@ -153,7 +183,7 @@ QualitySettings:
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowDistance: 250
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
@@ -169,6 +199,12 @@ QualitySettings:
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 4
|
||||
|
||||
Reference in New Issue
Block a user