Files
lurchvolution/Assets/Scripts/UI/Intro.cs
2018-09-01 03:08:44 +02:00

26 lines
497 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Intro : MonoBehaviour {
[SerializeField]
private List<ToastMessage> messages;
[SerializeField]
private UIManager uiManager;
// Use this for initialization
void Start () {
foreach( ToastMessage msg in messages)
{
msg.SetUIManager(uiManager);
uiManager.QueueMessage(msg);
}
}
// Update is called once per frame
void Update () {
}
}