[gd_resource type="Animation" format=1]

[resource]

resource/name = "anim_in"
length = 0.7
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect/pos")
tracks/0/interp = 1
tracks/0/imported = false
tracks/0/keys = {
"times": FloatArray( 0, 0.4, 0.7 ),
"transitions": FloatArray( 0.353553, 2.07053, 0.25 ),
"update": 0,
"values": [ Vector2( 83, 263 ), Vector2( 83, 26 ), Vector2( 83, 54 ) ]
}

