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19
animations/btn_in.tres
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19
animations/btn_in.tres
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[gd_resource type="Animation" format=1]
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[resource]
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resource/name = "anim_in"
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length = 0.7
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loop = false
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step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rect/pos")
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tracks/0/interp = 1
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tracks/0/imported = false
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tracks/0/keys = {
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"times": FloatArray( 0, 0.4, 0.7 ),
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"transitions": FloatArray( 0.353553, 2.07053, 0.25 ),
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"update": 0,
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"values": [ Vector2( 83, 263 ), Vector2( 83, 26 ), Vector2( 83, 54 ) ]
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}
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