[gd_resource type="Animation" format=1] [resource] resource/name = "anim_in" length = 0.7 loop = false step = 0.1 tracks/0/type = "value" tracks/0/path = NodePath(".:rect/pos") tracks/0/interp = 1 tracks/0/imported = false tracks/0/keys = { "times": FloatArray( 0, 0.4, 0.7 ), "transitions": FloatArray( 0.353553, 2.07053, 0.25 ), "update": 0, "values": [ Vector2( 83, 263 ), Vector2( 83, 26 ), Vector2( 83, 54 ) ] }