[gd_scene load_steps=6 format=1] [ext_resource path="res://scripts/missile.gd" type="Script" id=1] [ext_resource path="res://sprites/cannon.png" type="Texture" id=2] [ext_resource path="res://colors/ramp_asteroid.tres" type="ColorRamp" id=3] [ext_resource path="res://samplelibrary.tres" type="SampleLibrary" id=4] [sub_resource type="CapsuleShape2D" id=1] custom_solver_bias = 0.0 radius = 1.36986 height = 10.1431 [node name="Missile" type="KinematicBody2D"] input/pickable = false collision/layers = 1 collision/mask = 1 collision/margin = 0.08 script/script = ExtResource( 1 ) speed_mult = 180 [node name="MissileSprite" type="Sprite" parent="."] transform/pos = Vector2( 0.0276022, 0.0552044 ) transform/scale = Vector2( 0.1, 0.2 ) texture = ExtResource( 2 ) [node name="FlameParticles" type="Particles2D" parent="."] transform/pos = Vector2( 0, 5.52227 ) z/z = -1 config/amount = 64 config/lifetime = 1.0 config/process_mode = 1 config/half_extents = Vector2( 0.5, 0 ) config/local_space = false params/direction = 0.0 params/spread = 20.0 params/linear_velocity = 5.0 params/spin_velocity = 5.0 params/orbit_velocity = 0.0 params/gravity_direction = 0.0 params/gravity_strength = 0.0 params/radial_accel = 0.0 params/tangential_accel = 0.0 params/damping = 0.0 params/initial_angle = 0.0 params/initial_size = 2.0 params/final_size = 0.0 params/hue_variation = 0.0 params/anim_speed_scale = 1.0 params/anim_initial_pos = 0.0 randomness/direction = 1.0 randomness/spread = 5.0 color/color_ramp = ExtResource( 3 ) [node name="CollisionArea" type="Area2D" parent="."] input/pickable = true shapes/0/shape = SubResource( 1 ) shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) shapes/0/trigger = true gravity_vec = Vector2( 0, 1 ) gravity = 98.0 linear_damp = 0.1 angular_damp = 1.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea"] shape = SubResource( 1 ) trigger = true _update_shape_index = 0 [node name="Audio" type="SamplePlayer2D" parent="."] params/volume_db = 0.0 params/pitch_scale = 1.0 params/attenuation/min_distance = 1.0 params/attenuation/max_distance = 2048.0 params/attenuation/distance_exp = 1.0 config/polyphony = 5 config/samples = ExtResource( 4 ) config/pitch_random = 0.0