87 lines
2.2 KiB
Plaintext
87 lines
2.2 KiB
Plaintext
[gd_scene load_steps=6 format=1]
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[ext_resource path="res://scripts/missile.gd" type="Script" id=1]
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[ext_resource path="res://sprites/cannon.png" type="Texture" id=2]
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[ext_resource path="res://colors/ramp_asteroid.tres" type="ColorRamp" id=3]
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[ext_resource path="res://samplelibrary.tres" type="SampleLibrary" id=4]
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[sub_resource type="CapsuleShape2D" id=1]
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custom_solver_bias = 0.0
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radius = 1.36986
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height = 10.1431
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[node name="Missile" type="KinematicBody2D"]
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input/pickable = false
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collision/layers = 1
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collision/mask = 1
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collision/margin = 0.08
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script/script = ExtResource( 1 )
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speed_mult = 180
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[node name="MissileSprite" type="Sprite" parent="."]
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transform/pos = Vector2( 0.0276022, 0.0552044 )
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transform/scale = Vector2( 0.1, 0.2 )
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texture = ExtResource( 2 )
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[node name="FlameParticles" type="Particles2D" parent="."]
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transform/pos = Vector2( 0, 5.52227 )
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z/z = -1
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config/amount = 64
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config/lifetime = 1.0
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config/process_mode = 1
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config/half_extents = Vector2( 0.5, 0 )
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config/local_space = false
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params/direction = 0.0
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params/spread = 20.0
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params/linear_velocity = 5.0
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params/spin_velocity = 5.0
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params/orbit_velocity = 0.0
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params/gravity_direction = 0.0
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params/gravity_strength = 0.0
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params/radial_accel = 0.0
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params/tangential_accel = 0.0
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params/damping = 0.0
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params/initial_angle = 0.0
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params/initial_size = 2.0
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params/final_size = 0.0
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params/hue_variation = 0.0
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params/anim_speed_scale = 1.0
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params/anim_initial_pos = 0.0
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randomness/direction = 1.0
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randomness/spread = 5.0
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color/color_ramp = ExtResource( 3 )
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[node name="CollisionArea" type="Area2D" parent="."]
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input/pickable = true
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shapes/0/shape = SubResource( 1 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea"]
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shape = SubResource( 1 )
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trigger = true
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_update_shape_index = 0
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[node name="Audio" type="SamplePlayer2D" parent="."]
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params/volume_db = 0.0
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params/pitch_scale = 1.0
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params/attenuation/min_distance = 1.0
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params/attenuation/max_distance = 2048.0
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params/attenuation/distance_exp = 1.0
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config/polyphony = 5
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config/samples = ExtResource( 4 )
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config/pitch_random = 0.0
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