Shows what's happening right now underneath the table (connecting,
resolving the friend, discovering targets, fetching channel history,
waiting out a jittered delay before reacting, sending a reaction,
removing a reaction during --undo, etc). Status updates are cheap
and DB-free, using the last fetched stats for re-rendering.
Split each channel's backlog scan into a find phase (settles the
found count first) and a react phase, so the progress display no
longer grows both numbers in lockstep. Found messages are logged in
a dedicated, message_id-deduped table and recovered across restarts
independent of the resume checkpoint, so nothing found is silently
abandoned if the script stops mid-react.
Also drops the separately-maintained messages_found counter, which
proved prone to drift under repeated interruptions/rescans, in favor
of computing it live from the dedup table - self-healing regardless
of how many times a channel gets rescanned.
--undo only cleared the reactions log, so a subsequent run kept
diffing forward from each channel's last-seen message instead of
honoring days_back, silently skipping everything already undone.
Undo now also clears channel_scan_state so the next run does a
full fresh backlog scan.