Shows what's happening right now underneath the table (connecting, resolving the friend, discovering targets, fetching channel history, waiting out a jittered delay before reacting, sending a reaction, removing a reaction during --undo, etc). Status updates are cheap and DB-free, using the last fetched stats for re-rendering.
92 lines
3.1 KiB
Python
92 lines
3.1 KiB
Python
import asyncio
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from typing import List, Optional
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from rich.console import Console, Group
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from rich.live import Live
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from rich.panel import Panel
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from rich.progress_bar import ProgressBar
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from rich.table import Table
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from rich.text import Text
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from bot.storage import Storage
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_TYPE_LABELS = {"guild": "server", "group_dm": "group", "dm": "DM"}
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def _render(stats: List[dict], friend_label: Optional[str] = None, status: Optional[str] = None) -> Panel:
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table = Table(expand=True)
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table.add_column("Target")
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table.add_column("Type")
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table.add_column("Progress", ratio=1)
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table.add_column("Reacted/Found", justify="right")
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table.add_column("Last reaction (UTC)")
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total_reacted = 0
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total_found = 0
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for row in stats:
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reacted = row["reaction_count"]
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found = max(row["messages_found"], reacted) # found can never be less than reacted
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total_reacted += reacted
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total_found += found
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bar = ProgressBar(total=max(found, reacted, 1), completed=reacted, width=None)
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table.add_row(
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row["name"] or row["target_id"],
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_TYPE_LABELS.get(row["target_type"], row["target_type"]),
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bar,
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f"{reacted}/{found}",
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row["last_reaction_at"] or "-",
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)
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if not stats:
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table.add_row("(no targets discovered yet)", "-", "-", "-", "-")
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content = table
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if status:
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content = Group(table, Text(f"▸ {status}", style="dim italic"))
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who = f" for {friend_label}" if friend_label else ""
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return Panel(content, title=f"Reaction stats{who} — total: {total_reacted}/{total_found}", border_style="cyan")
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class StatsDisplay:
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"""A stats panel pinned to the bottom of the terminal, with normal
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log/print output scrolling above it (via rich.live.Live)."""
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def __init__(self, console: Console, storage: Storage):
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self.console = console
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self.storage = storage
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self.friend_label: Optional[str] = None
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self.status: str = "Starting..."
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self._last_stats: List[dict] = []
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self._live = Live(
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_render([], None, self.status),
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console=console,
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refresh_per_second=4,
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transient=False,
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)
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def __enter__(self):
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self._live.__enter__()
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return self
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def __exit__(self, *exc_info):
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return self._live.__exit__(*exc_info)
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def set_friend(self, label: str) -> None:
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self.friend_label = label
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def set_status(self, text: str) -> None:
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"""Update the "what's happening right now" line without hitting the
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DB — cheap enough to call for every jittered wait / API call."""
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self.status = text
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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def refresh_sync(self) -> None:
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self._last_stats = self.storage.get_stats()
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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async def refresh(self) -> None:
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self._last_stats = await asyncio.to_thread(self.storage.get_stats)
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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