Drop/Render: Fix button sorting issue
Buttons would not correspond to the correct card in a rendered card-stack.
This commit is contained in:
@@ -44,17 +44,11 @@ module.exports = {
|
|||||||
const row = new ActionRowBuilder();
|
const row = new ActionRowBuilder();
|
||||||
let deckImage = await Rendering.renderCardStack(cards);
|
let deckImage = await Rendering.renderCardStack(cards);
|
||||||
|
|
||||||
for (const [i, card] of cards.entries()) {
|
for (let i = 0; i < cards.length; i++) {
|
||||||
let character = await Character.findOne({
|
|
||||||
where: {
|
|
||||||
id: card.characterId
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
//Add claim button for each card
|
//Add claim button for each card
|
||||||
row.addComponents(
|
row.addComponents(
|
||||||
new ButtonBuilder()
|
new ButtonBuilder()
|
||||||
.setCustomId(`claim-${i}-${card.identifier}`)
|
.setCustomId(`claim-${i}-${cards[i].identifier}`)
|
||||||
.setLabel(`Claim ${i+1}`)
|
.setLabel(`Claim ${i+1}`)
|
||||||
.setStyle(ButtonStyle.Primary),
|
.setStyle(ButtonStyle.Primary),
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ module.exports = {
|
|||||||
return './assets/cards/card_cover.png';
|
return './assets/cards/card_cover.png';
|
||||||
}
|
}
|
||||||
|
|
||||||
let hash = crypto.createHash('md5').update(character.imageIdentifier + card.quality).digest('hex');
|
let hash = crypto.createHash('md5').update(character.imageIdentifier + card.quality + (card.userId == 1 ? 'unclaimed' : 'claimed')).digest('hex');
|
||||||
//TODO: Add switch to turn off or bypass caching
|
//TODO: Add switch to turn off or bypass caching
|
||||||
if (fs.existsSync(`./assets/image_cache/${hash}.gif`)) {
|
if (fs.existsSync(`./assets/image_cache/${hash}.gif`)) {
|
||||||
return `./assets/image_cache/${hash}.gif`;
|
return `./assets/image_cache/${hash}.gif`;
|
||||||
@@ -78,8 +78,9 @@ module.exports = {
|
|||||||
await cardImage.composite([
|
await cardImage.composite([
|
||||||
{input: border, top:0, left: 0, tile: true},
|
{input: border, top:0, left: 0, tile: true},
|
||||||
{input: label, top:0, left: 0, tile: true}]);
|
{input: label, top:0, left: 0, tile: true}]);
|
||||||
|
//BUGBUG: Grayscale does not apply to card border
|
||||||
if (card.userId === 1) {
|
if (card.userId === 1) {
|
||||||
cardImage.grayscale()
|
await cardImage.grayscale()
|
||||||
.modulate({
|
.modulate({
|
||||||
brightness: 0.5
|
brightness: 0.5
|
||||||
});
|
});
|
||||||
|
|||||||
Reference in New Issue
Block a user