Add drop and pull cooldowns
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@@ -1,7 +1,7 @@
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const { SlashCommandBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, ComponentType } = require("discord.js");
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const { Card, User, Character } = require("../models");
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const { customAlphabet } = require("nanoid");
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const { CardUtils, UserUtils, ReplyUtils } = require("../util");
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const { CardUtils, UserUtils, ReplyUtils, GeneralUtils } = require("../util");
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const card = require("../models/card");
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module.exports = {
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@@ -10,11 +10,16 @@ module.exports = {
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.setDescription("Drop a card"),
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async execute(interaction) {
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const user = await User.findOne({
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where: {
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discordId: interaction.member.id
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}
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});
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const user = await UserUtils.getUserByDiscordId(interaction.member.id);
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const cooldowns = await UserUtils.getCooldowns(user);
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if (cooldowns.dropCooldown > 0) {
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interaction.reply({
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content: `You can't drop cards for another ${cooldowns.dropCooldown} milliseconds`,
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ephemeral: false
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});
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return;
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}
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//Generate 3 cards, each is persisted with an initial userId of NULL
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const cards = [];
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@@ -55,6 +60,8 @@ module.exports = {
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}
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const message = await interaction.reply({ content: reply, components: [row], fetchReply: true });
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//set users drop cooldown
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await UserUtils.setCooldown(user, "drop", await GeneralUtils.getBotProperty("dropTimeout"));
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const filter = m => m.author.id === interaction.user.id;
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const collector = message.createMessageComponentCollector({ componentType: ComponentType.Button, time: 15000 });
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@@ -64,10 +71,21 @@ module.exports = {
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if (await cards[cardId].userId) { i.reply({ content: "This card has already been claimed!", ephemeral: true }); return; }
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let claimUser = await UserUtils.getUserByDiscordId(i.user.id);
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const cooldowns = await UserUtils.getCooldowns(user);
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if (cooldowns.pullCooldown > 0) {
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i.reply({
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content: `You can't claim cards for another ${cooldowns.dropCooldown} milliseconds`,
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ephemeral: false
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});
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return;
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}
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if (claimUser) {
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//Update card with the user id
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cards[cardId].userId = claimUser.id;
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await UserUtils.setCooldown(user, "pull", await GeneralUtils.getBotProperty("pullTimeout"));
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await cards[cardId].save();
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//fetch character name from database given the character id
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let character = await Character.findOne({
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attributes: ["name"],
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@@ -87,7 +105,7 @@ module.exports = {
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collector.on('end', collected => {
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console.log(`Collected ${collected.size} interactions.`);
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message.interaction.editReply({ components: [], deferred: true });
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message.edit({ components: [] });
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});
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}
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