Cleanup some unused debug commands and arguments
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@@ -1,48 +0,0 @@
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const { SlashCommandBuilder } = require("discord.js");
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const { Card, User } = require("../models");
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const { customAlphabet } = require("nanoid");
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module.exports = {
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data: new SlashCommandBuilder()
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.setName("debug_drop")
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.setDescription("Drop a card")
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.addIntegerOption((option) =>
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option
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.setName("id")
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.setDescription("The id of the character to drop")
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.setRequired(true)
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),
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permissionLevel: 2,
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async execute(interaction) {
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//get user id from database given the userID
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const user = await User.findOne({
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where: {
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discordId: interaction.member.id
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}
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});
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//create new card with the given character id, and the user id
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const nanoid = customAlphabet('23456789ABCDEFGHJKLMNPRSTUVWXYZ',6); //Up to 887.503.681
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const identifier = nanoid();
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const existingCharacterCount = await Card.count({
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where: {
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characterId: interaction.options.getInteger("id")
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}
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});
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const card = await Card.create({
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characterId: interaction.options.getInteger("id"),
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identifier: identifier,
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quality: 1,
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printNr: existingCharacterCount + 1,
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userId: user.id
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});
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//reply with the new card id
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interaction.reply({
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content: `Dropped card ${card.id}`,
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ephemeral: false
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});
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}
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}
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@@ -73,13 +73,5 @@ module.exports = {
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});
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return;
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}
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if (type === 'debug') {
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interaction.editReply({
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content: 'Debug DEBUG',
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ephemeral: true
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});
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return;
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}
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}
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}
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