Force Render and Input event processing
to unblock window during idle
This commit is contained in:
@@ -14,6 +14,8 @@ func InitWebsocket():
|
|||||||
print("Connected")
|
print("Connected")
|
||||||
while true:
|
while true:
|
||||||
await PollWebsocket()
|
await PollWebsocket()
|
||||||
|
RenderingServer.force_draw()
|
||||||
|
DisplayServer.process_events()
|
||||||
|
|
||||||
|
|
||||||
func PollWebsocket():
|
func PollWebsocket():
|
||||||
|
|||||||
Reference in New Issue
Block a user