Import godot project
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44
node_2d.tscn
Normal file
44
node_2d.tscn
Normal file
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[gd_scene load_steps=5 format=3 uid="uid://dnfydq6205nno"]
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[ext_resource type="Script" path="res://render.gd" id="1_13t8u"]
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[ext_resource type="Texture2D" uid="uid://skthvfx7pq6m" path="res://_e2199ab5-ff42-4ddf-8540-1c16e2d7889f.jpeg" id="1_la77t"]
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[ext_resource type="Script" path="res://JobServer.gd" id="3_mg2dt"]
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[sub_resource type="LabelSettings" id="LabelSettings_d06ag"]
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font_size = 90
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font_color = Color(1, 0, 1, 1)
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outline_size = 10
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outline_color = Color(0, 0, 0, 1)
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shadow_size = 35
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shadow_color = Color(0, 0, 0, 0.337255)
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[node name="Node2D" type="Node2D"]
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script = ExtResource("1_13t8u")
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[node name="Placeholder" type="Sprite2D" parent="."]
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position = Vector2(550, 322)
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scale = Vector2(0.381836, 0.381836)
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texture = ExtResource("1_la77t")
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[node name="Label" type="Label" parent="Placeholder"]
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offset_left = -513.309
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offset_top = 209.514
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offset_right = 510.691
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offset_bottom = 499.514
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text = "Test Render"
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label_settings = SubResource("LabelSettings_d06ag")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="tstamp" type="Label" parent="Placeholder"]
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offset_left = -505.453
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offset_top = 515.928
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offset_right = 518.547
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offset_bottom = 805.928
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text = "%s"
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label_settings = SubResource("LabelSettings_d06ag")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="JobServerNode" type="HTTPRequest" parent="."]
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script = ExtResource("3_mg2dt")
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