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toho-reno/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="toho-reno"
run/main_scene="res://node_2d.tscn"
config/features=PackedStringArray("4.0", "GL Compatibility")
boot_splash/image="res://assets/icon.png"
config/icon="res://assets/icon.png"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true