Introduced neon visuals

This commit is contained in:
2019-10-09 22:09:14 +02:00
parent 6e81cecb0a
commit 0663f863f3
23 changed files with 1979 additions and 195 deletions

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View File

@@ -9,6 +9,8 @@ public class PlayerController : MonoBehaviour
public bool useController = false; public bool useController = false;
public float rotationSpeed = 100; public float rotationSpeed = 100;
public float movementSpeed = 100; public float movementSpeed = 100;
public float drag = 1;
public float idleDrag = 2;
public Rigidbody rb; public Rigidbody rb;
public GameObject forceZone; public GameObject forceZone;
public float boostSpeed = 0; public float boostSpeed = 0;
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float movementDirection = Input.GetAxis("Vertical" + this.playerNumber); float movementDirection = Input.GetAxis("Vertical" + this.playerNumber);
float[] aiInput = new float[3]; float[] aiInput = new float[3];
this.rb.drag = this.idleDrag;
//Override any inputs if this instance is to be controlled by AI //Override any inputs if this instance is to be controlled by AI
if (this.aiControlled) if (this.aiControlled)
{ {
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//Forward //Forward
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{ {
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} }
//Zurück //Zurück
if (movementDirection < 0) if (movementDirection < 0)
{ {
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} }
//Boost //Boost

View File

@@ -5,6 +5,7 @@
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View File

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7: UNITY_POST_PROCESSING_STACK_V2
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21: UNITY_POST_PROCESSING_STACK_V2
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27: UNITY_POST_PROCESSING_STACK_V2
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29: UNITY_POST_PROCESSING_STACK_V2
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