Add various sound effects
This commit is contained in:
@@ -133,6 +133,8 @@ GameObject:
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30
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Normal file
30
Assets/Scripts/CollisionSound.cs
Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(AudioSource))]
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public class CollisionSound : MonoBehaviour
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{
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void Start()
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{
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this.audioSource.Play();
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11
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11
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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[RequireComponent(typeof(AudioSource))]
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{
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public int scorePlayer1 = 0;
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public int scorePlayer2 = 0;
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@@ -19,9 +23,11 @@ public class GameManager : MonoBehaviour
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public Text scoreLabel;
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public Text winLabel;
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void Start()
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{
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this.player1Initial.position = this.player1.position;
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this.player1Initial.rotation = this.player1.rotation;
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@@ -39,6 +45,8 @@ public class GameManager : MonoBehaviour
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void Update()
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{
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Debug.Log("Calculating matrix: Vector(" + Time.deltaTime * Random.Range(12, 123) + ")");
|
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Debug.Log("Hacking pentagon: in pr0gress...");
|
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this.scoreLabel.text = "Score: " + this.scorePlayer1 + " : " + this.scorePlayer2;
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if (this.scorePlayer1 >= maxGoals)
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@@ -67,6 +75,9 @@ public class GameManager : MonoBehaviour
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public void ResetPositions()
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{
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this.audioSource.Play();
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@@ -14,9 +14,15 @@ public class PlayerController : MonoBehaviour
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{
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@@ -27,7 +33,7 @@ public class PlayerController : MonoBehaviour
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if (this.useController) {
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Debug.Log(Input.GetAxis("VerticalBack" + this.playerNumber));
|
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//Debug.Log(Input.GetAxis("VerticalBack" + this.playerNumber));
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@@ -58,8 +64,11 @@ public class PlayerController : MonoBehaviour
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this.forceZone.SetActive(true);
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this.audioSource.Play();
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8
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8
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assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/boost.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/boost.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/boost.wav.meta
Normal file
22
Assets/Sfx/boost.wav.meta
Normal file
@@ -0,0 +1,22 @@
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||||
fileFormatVersion: 2
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||||
guid: 381b83f48d13a2e4a9315848144c9b9e
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||||
AudioImporter:
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||||
externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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||||
ambisonic: 0
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3D: 1
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
7
Assets/Sfx/desktop.ini.meta
Normal file
7
Assets/Sfx/desktop.ini.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 601c9af28f9d51245ae90169da292cba
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||||
DefaultImporter:
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||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/goal.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/goal.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
7
Assets/Sfx/goal.wav.meta
Normal file
7
Assets/Sfx/goal.wav.meta
Normal file
@@ -0,0 +1,7 @@
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||||
fileFormatVersion: 2
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guid: a5697d77f43e8274f9672298044e2efa
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||||
DefaultImporter:
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||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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assetBundleVariant:
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||||
BIN
Assets/Sfx/hit1.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit1.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit1.wav.meta
Normal file
22
Assets/Sfx/hit1.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
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guid: 81c023438803f984abf14e807b485e73
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||||
AudioImporter:
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externalObjects: {}
|
||||
serializedVersion: 6
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||||
defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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||||
sampleRateOverride: 44100
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||||
compressionFormat: 1
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||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/hit2.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit2.wav.meta
Normal file
22
Assets/Sfx/hit2.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6cef3062b893fc64cbc7e7b707b20218
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/hit3.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit3.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit3.wav.meta
Normal file
22
Assets/Sfx/hit3.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 24cfc2e8f3df43642a3ecf98cd38100a
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/hit4.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit4.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit4.wav.meta
Normal file
22
Assets/Sfx/hit4.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 11369db0f03d06a41b94d37f12a01a1a
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sfx/hit5.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit5.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit5.wav.meta
Normal file
22
Assets/Sfx/hit5.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 225dff5c48b88164a84497136d337530
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user