Add various sound effects
This commit is contained in:
@@ -133,6 +133,8 @@ GameObject:
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- component: {fileID: 10774714}
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- component: {fileID: 10774714}
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- component: {fileID: 10774713}
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- component: {fileID: 10774713}
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- component: {fileID: 10774712}
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- component: {fileID: 10774712}
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- component: {fileID: 10774718}
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- component: {fileID: 10774717}
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m_Layer: 0
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m_Layer: 0
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m_Name: Boll
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m_Name: Boll
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m_TagString: Ball
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m_TagString: Ball
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@@ -229,6 +231,121 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!82 &10774717
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 10774711}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 2
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!114 &10774718
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MonoBehaviour:
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m_GameObject: {fileID: 10774711}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: b77cfee0db7d5ec4a87421b180b83cd7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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audioSource: {fileID: 10774717}
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collisionSounds:
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- {fileID: 8300000, guid: 81c023438803f984abf14e807b485e73, type: 3}
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- {fileID: 8300000, guid: 6cef3062b893fc64cbc7e7b707b20218, type: 3}
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- {fileID: 8300000, guid: 24cfc2e8f3df43642a3ecf98cd38100a, type: 3}
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- {fileID: 8300000, guid: 11369db0f03d06a41b94d37f12a01a1a, type: 3}
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- {fileID: 8300000, guid: 225dff5c48b88164a84497136d337530, type: 3}
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--- !u!1 &268360628
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--- !u!1 &268360628
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GameObject:
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@@ -363,6 +480,8 @@ GameObject:
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- component: {fileID: 367746331}
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- component: {fileID: 367746331}
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- component: {fileID: 367746330}
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- component: {fileID: 367746330}
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- component: {fileID: 367746329}
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- component: {fileID: 367746329}
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- component: {fileID: 367746334}
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- component: {fileID: 367746333}
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m_Layer: 0
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m_Layer: 0
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m_Name: Player 2
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m_Name: Player 2
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -421,6 +540,8 @@ MonoBehaviour:
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boostDuration: 0.25
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boostDuration: 0.25
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lastBoostTime: 0
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lastBoostTime: 0
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lockBoost: 0
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lockBoost: 0
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boostSound: {fileID: 8300000, guid: 381b83f48d13a2e4a9315848144c9b9e, type: 3}
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pitchModifier: {x: 0.2, y: 0.3}
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--- !u!4 &367746332
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--- !u!4 &367746332
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Transform:
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@@ -438,6 +559,121 @@ Transform:
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
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--- !u!114 &367746333
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m_Script: {fileID: 11500000, guid: b77cfee0db7d5ec4a87421b180b83cd7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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audioSource: {fileID: 367746334}
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collisionSounds:
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- {fileID: 8300000, guid: 81c023438803f984abf14e807b485e73, type: 3}
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- {fileID: 8300000, guid: 6cef3062b893fc64cbc7e7b707b20218, type: 3}
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--- !u!82 &367746334
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 367746328}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 0.3
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 2
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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tangentMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &384291585
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--- !u!1 &384291585
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GameObject:
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GameObject:
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@@ -1167,6 +1403,8 @@ GameObject:
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- component: {fileID: 708460347}
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- component: {fileID: 708460347}
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- component: {fileID: 708460346}
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- component: {fileID: 708460346}
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- component: {fileID: 708460345}
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- component: {fileID: 708460345}
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- component: {fileID: 708460349}
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m_Name: Player 3
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m_Name: Player 3
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -1242,6 +1480,123 @@ MonoBehaviour:
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boostDuration: 0.25
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boostDuration: 0.25
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lastBoostTime: 0
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lastBoostTime: 0
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lockBoost: 0
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lockBoost: 0
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boostSound: {fileID: 8300000, guid: 381b83f48d13a2e4a9315848144c9b9e, type: 3}
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pitchModifier: {x: 0.2, y: 0.3}
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--- !u!114 &708460348
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m_Name:
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m_EditorClassIdentifier:
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audioSource: {fileID: 708460349}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 0.3
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Loop: 0
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Mute: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 2
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BypassEffects: 0
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- serializedVersion: 3
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time: 0
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value: 1
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time: 0
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- component: {fileID: 1880081388}
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- component: {fileID: 1880081388}
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- component: {fileID: 1880081387}
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- component: {fileID: 1880081387}
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m_Name: WinText
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m_CorrespondingSourceObject: {fileID: 0}
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Mute: 0
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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value: 1
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inWeight: 0.33333334
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &1885071193
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--- !u!1 &1885071193
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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30
Assets/Scripts/CollisionSound.cs
Normal file
30
Assets/Scripts/CollisionSound.cs
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
|
||||||
|
public class CollisionSound : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public AudioSource audioSource;
|
||||||
|
public AudioClip[] collisionSounds;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCollisionEnter(Collision collision)
|
||||||
|
{
|
||||||
|
this.audioSource.clip = this.collisionSounds[Random.Range(0, this.collisionSounds.Length)];
|
||||||
|
this.audioSource.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/CollisionSound.cs.meta
Normal file
11
Assets/Scripts/CollisionSound.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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externalObjects: {}
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -3,8 +3,12 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
public class GameManager : MonoBehaviour
|
public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public AudioClip goalSound;
|
||||||
|
|
||||||
public int scorePlayer1 = 0;
|
public int scorePlayer1 = 0;
|
||||||
public int scorePlayer2 = 0;
|
public int scorePlayer2 = 0;
|
||||||
public int maxGoals = 1;
|
public int maxGoals = 1;
|
||||||
@@ -19,9 +23,11 @@ public class GameManager : MonoBehaviour
|
|||||||
public Text scoreLabel;
|
public Text scoreLabel;
|
||||||
public Text winLabel;
|
public Text winLabel;
|
||||||
|
|
||||||
|
private AudioSource audioSource;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
this.audioSource = GetComponent<AudioSource>();
|
||||||
this.player1Initial = new GameObject().transform;
|
this.player1Initial = new GameObject().transform;
|
||||||
this.player1Initial.position = this.player1.position;
|
this.player1Initial.position = this.player1.position;
|
||||||
this.player1Initial.rotation = this.player1.rotation;
|
this.player1Initial.rotation = this.player1.rotation;
|
||||||
@@ -39,6 +45,8 @@ public class GameManager : MonoBehaviour
|
|||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
Debug.Log("Calculating matrix: Vector(" + Time.deltaTime * Random.Range(12, 123) + ")");
|
||||||
|
Debug.Log("Hacking pentagon: in pr0gress...");
|
||||||
this.scoreLabel.text = "Score: " + this.scorePlayer1 + " : " + this.scorePlayer2;
|
this.scoreLabel.text = "Score: " + this.scorePlayer1 + " : " + this.scorePlayer2;
|
||||||
|
|
||||||
if (this.scorePlayer1 >= maxGoals)
|
if (this.scorePlayer1 >= maxGoals)
|
||||||
@@ -67,6 +75,9 @@ public class GameManager : MonoBehaviour
|
|||||||
|
|
||||||
public void ResetPositions()
|
public void ResetPositions()
|
||||||
{
|
{
|
||||||
|
this.audioSource.clip = this.goalSound;
|
||||||
|
this.audioSource.Play();
|
||||||
|
|
||||||
this.player1.position = this.player1Initial.position;
|
this.player1.position = this.player1Initial.position;
|
||||||
this.player1.rotation = this.player1Initial.rotation;
|
this.player1.rotation = this.player1Initial.rotation;
|
||||||
this.player1.GetComponent<Rigidbody>().velocity = Vector3.zero;
|
this.player1.GetComponent<Rigidbody>().velocity = Vector3.zero;
|
||||||
|
|||||||
@@ -14,9 +14,15 @@ public class PlayerController : MonoBehaviour
|
|||||||
public float boostDuration = 0;
|
public float boostDuration = 0;
|
||||||
public float lastBoostTime = 0;
|
public float lastBoostTime = 0;
|
||||||
public bool lockBoost = false;
|
public bool lockBoost = false;
|
||||||
|
public AudioClip boostSound;
|
||||||
|
public Vector2 pitchModifier;
|
||||||
|
|
||||||
|
private AudioSource audioSource;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
this.audioSource = this.forceZone.transform.GetComponent<AudioSource>();
|
||||||
this.rb = GetComponent<Rigidbody>();
|
this.rb = GetComponent<Rigidbody>();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -27,7 +33,7 @@ public class PlayerController : MonoBehaviour
|
|||||||
float movementDirection = Input.GetAxis("Vertical" + this.playerNumber);
|
float movementDirection = Input.GetAxis("Vertical" + this.playerNumber);
|
||||||
|
|
||||||
if (this.useController) {
|
if (this.useController) {
|
||||||
Debug.Log(Input.GetAxis("VerticalBack" + this.playerNumber));
|
//Debug.Log(Input.GetAxis("VerticalBack" + this.playerNumber));
|
||||||
movementDirection = Input.GetAxis("VerticalBack" + this.playerNumber) > 0 ? -1 : movementDirection;
|
movementDirection = Input.GetAxis("VerticalBack" + this.playerNumber) > 0 ? -1 : movementDirection;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -58,8 +64,11 @@ public class PlayerController : MonoBehaviour
|
|||||||
//Boost
|
//Boost
|
||||||
if (Input.GetButtonDown("Boost" + this.playerNumber) && !this.lockBoost)
|
if (Input.GetButtonDown("Boost" + this.playerNumber) && !this.lockBoost)
|
||||||
{
|
{
|
||||||
|
this.audioSource.clip = this.boostSound;
|
||||||
|
this.audioSource.pitch = Random.Range(this.pitchModifier.x, this.pitchModifier.y);
|
||||||
this.rb.AddRelativeForce(Vector3.forward * this.boostSpeed * Time.deltaTime, ForceMode.Impulse);
|
this.rb.AddRelativeForce(Vector3.forward * this.boostSpeed * Time.deltaTime, ForceMode.Impulse);
|
||||||
this.forceZone.SetActive(true);
|
this.forceZone.SetActive(true);
|
||||||
|
this.audioSource.Play();
|
||||||
this.lastBoostTime = Time.time;
|
this.lastBoostTime = Time.time;
|
||||||
this.lockBoost = true;
|
this.lockBoost = true;
|
||||||
}
|
}
|
||||||
|
|||||||
8
Assets/Sfx.meta
Normal file
8
Assets/Sfx.meta
Normal file
@@ -0,0 +1,8 @@
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BIN
Assets/Sfx/boost.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/boost.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/boost.wav.meta
Normal file
22
Assets/Sfx/boost.wav.meta
Normal file
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7
Assets/Sfx/desktop.ini.meta
Normal file
7
Assets/Sfx/desktop.ini.meta
Normal file
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Assets/Sfx/goal.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/goal.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
7
Assets/Sfx/goal.wav.meta
Normal file
7
Assets/Sfx/goal.wav.meta
Normal file
@@ -0,0 +1,7 @@
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Assets/Sfx/hit1.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit1.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit1.wav.meta
Normal file
22
Assets/Sfx/hit1.wav.meta
Normal file
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Assets/Sfx/hit2.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit2.wav.meta
Normal file
22
Assets/Sfx/hit2.wav.meta
Normal file
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|
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|
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|
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|
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|
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|
ambisonic: 0
|
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|
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|
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|
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||||||
|
assetBundleVariant:
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BIN
Assets/Sfx/hit3.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit3.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit3.wav.meta
Normal file
22
Assets/Sfx/hit3.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
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|
fileFormatVersion: 2
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|
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|
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|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
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|
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||||||
|
loadType: 0
|
||||||
|
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|
||||||
|
sampleRateOverride: 44100
|
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|
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||||||
|
quality: 1
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||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
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|
||||||
|
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|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
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||||||
|
ambisonic: 0
|
||||||
|
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||||||
|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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BIN
Assets/Sfx/hit4.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit4.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit4.wav.meta
Normal file
22
Assets/Sfx/hit4.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 11369db0f03d06a41b94d37f12a01a1a
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sfx/hit5.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sfx/hit5.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sfx/hit5.wav.meta
Normal file
22
Assets/Sfx/hit5.wav.meta
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 225dff5c48b88164a84497136d337530
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Reference in New Issue
Block a user