Added NoTrail, Slowmotion and BulletFreezeRemove Pickups

Also refactored Extinguisher to remove particles from the end (still wonky though)
This commit is contained in:
2022-04-19 23:21:03 +02:00
parent e2511e2d53
commit 095fc0742b
19 changed files with 5467 additions and 45 deletions

View File

@@ -867,7 +867,7 @@ ParticleSystem:
rateOverTime:
serializedVersion: 2
minMaxState: 0
scalar: 5
scalar: 8
minScalar: 10
maxCurve:
serializedVersion: 2
@@ -3805,12 +3805,7 @@ ParticleSystem:
SubModule:
serializedVersion: 2
enabled: 0
subEmitters:
- serializedVersion: 3
emitter: {fileID: 0}
type: 0
properties: 0
emitProbability: 1
subEmitters: []
LightsModule:
enabled: 0
ratio: 0
@@ -5679,7 +5674,7 @@ ParticleSystem:
rateOverTime:
serializedVersion: 2
minMaxState: 0
scalar: 5
scalar: 8
minScalar: 10
maxCurve:
serializedVersion: 2
@@ -8618,12 +8613,7 @@ ParticleSystem:
SubModule:
serializedVersion: 2
enabled: 0
subEmitters:
- serializedVersion: 3
emitter: {fileID: 0}
type: 0
properties: 0
emitProbability: 1
subEmitters: []
LightsModule:
enabled: 0
ratio: 0
@@ -9677,7 +9667,7 @@ MonoBehaviour:
duration: 798987
notified: 0
enemy: {fileID: 0}
speed: 100
speed: 50
--- !u!1 &7681109217013036522
GameObject:
m_ObjectHideFlags: 0
@@ -10545,7 +10535,7 @@ ParticleSystem:
rateOverTime:
serializedVersion: 2
minMaxState: 0
scalar: 5
scalar: 8
minScalar: 10
maxCurve:
serializedVersion: 2
@@ -13483,12 +13473,7 @@ ParticleSystem:
SubModule:
serializedVersion: 2
enabled: 0
subEmitters:
- serializedVersion: 3
emitter: {fileID: 0}
type: 0
properties: 0
emitProbability: 1
subEmitters: []
LightsModule:
enabled: 0
ratio: 0
@@ -15357,7 +15342,7 @@ ParticleSystem:
rateOverTime:
serializedVersion: 2
minMaxState: 0
scalar: 5
scalar: 8
minScalar: 10
maxCurve:
serializedVersion: 2
@@ -18295,12 +18280,7 @@ ParticleSystem:
SubModule:
serializedVersion: 2
enabled: 0
subEmitters:
- serializedVersion: 3
emitter: {fileID: 0}
type: 0
properties: 0
emitProbability: 1
subEmitters: []
LightsModule:
enabled: 0
ratio: 0