Add base classes and properties

This commit is contained in:
2022-04-16 17:30:49 +02:00
parent a1697f8587
commit 4e4bd27bbc
38 changed files with 1264 additions and 268 deletions

View File

@@ -0,0 +1,52 @@
using UnityEngine;
public class GameManager : MonoBehaviour
{
[Header("Stats")]
public int score;
public int wave;
public int enemiesConsumed;
[Header("References")]
public Settings settings;
public UIManager userInterfaceManager;
public MusicManager musicManager;
public Player player;
public GameObject[] pickups;
[Header("Timing")]
public float pickupDelay;
public float scoreMultiplier;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void EnemyConsumed()
{
}
public void PlayerDed()
{
}
public void IncrementMultiplier(float val)
{
}
public void IncrementScore(int val)
{
}
}