adding sprite renderer to the pickups

This commit is contained in:
Amaan Shawkath
2022-04-24 15:42:03 +01:00
parent 5dca823425
commit 555a86cfca
6 changed files with 226 additions and 219 deletions

View File

@@ -12,12 +12,15 @@ public class Extinguisher : Pickup
public override void OnPickup()
{
//hide renderer
GetComponent<SpriteRenderer>().enabled = false;
GetComponent<Collider>().enabled = false;
ParticleSystem particleSystem = player.trail.GetComponent<ParticleSystem>();
int particleCount = particleSystem.particleCount;
ParticleSystem.Particle[] particles = new ParticleSystem.Particle[particleCount];
particleSystem.GetParticles(particles);
for (int i = 0; i < particleCount; i++)
{