Polishing
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m_Color: {r: 0, g: 0.082446136, b: 0.233, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1484307373
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1484307370}
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m_CullTransparentMesh: 1
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--- !u!1 &1826991991
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GameObject:
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m_ObjectHideFlags: 0
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@@ -705,8 +999,8 @@ Camera:
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m_GameObject: {fileID: 1826991991}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.3018868, g: 0.1386021, b: 0.24016, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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|
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Reference in New Issue
Block a user