Add pingpong fade
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@@ -75,6 +75,12 @@ public class QuestManager : MonoBehaviour
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adventurer.gameObject.SetActive(true);
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}
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}
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GameManager.Instance.FadePingPong();
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}
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public void RetryQuest()
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{
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GameManager.Instance.FadePingPong();
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}
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}
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