- changed camera so it only moves on a right click
- added sfx to characters talking - added character sprite to dialogue panel
This commit is contained in:
@@ -32,7 +32,7 @@ public class AdventurerInteractable : MonoBehaviour
|
||||
return;
|
||||
|
||||
GameManager.Instance.uiManager.BlockInput(true);
|
||||
//PlayerController.Instance.cameraMovement = false;
|
||||
PlayerController.Instance.cameraMovement = false;
|
||||
CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
|
||||
GameManager.Instance.dialogueController.DisplayCharacterText(character);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user